Video game development god John Carmack and the software company he co-founded, id Software, says that they will be working on a game for the iPhone.
In an interview with Forbes, Carmack says “we wanted to do something for the iPhone, but we just didn’t have the scheduling or the resources available…I really regret not having something at launch.”
“We have a title we want to develop exclusively for iPhone,” he says. “I’m not announcing anything specifically, but it would be a graphical tour de force.”
Power wise, Carmack doesn’t sound so worried about the iPhone, comparing it’s power to a PS2 or Xbox, saying that it’s the same generation as those consoles power-wise and adding that “the graphics are a little lower but the RAM is a lot higher.”
Check out the entire interview here if you’re interested.
Apple has released another updated to the iPhone SDK, this time Beta 8.
The new build of the SDK is 1.25GB and includes a new iPhone firmware. A new version of iTunes, version 7.7, is also available for developers to download but it isn’t yet released to the general public.
I just checked the dev site and the release notes they have posted are for the previous version still (Beta 7) so I’m no sure yet exactly what might be new in this version.
Apple today has released an updated version of their iPhone SDK, bringing it to beta 2.
Aside from some bug fixes, the only major change over the previous release is the inclusion of the Interface Builder for creating user interfaces.
If you’re interested you can grab it here.
According to a story in Fortune, Microsoft is apparently considering application development for the iPhone.
Tom Gibbons, corporate VP of the Specialized Devices and Applications Group (the same group that develops MS Office for the Mac platform), “it’s really important for us to undertsand what we can bring to the iPhone.”
“To the extent that Mac Office customers have functionality that they need in that environment, we’re actually in the process of trying to understand that now.”
This certainly would be interesting…native copies of Office applications on the iPhone would be appealing to many people.
Just yesterday Adobe’s CEO Shantanu Narayen said while on a conference call while investment experts “we believe Flash is synonymous with the Internet experience, and we are committed to bringing Flash to the iPhone…we have evaluated [the SDK] and we think we can develop an iPhone Flash player ourselves.”
Flash forward one whole day…Narayen is now saying “to bring the full capabilities of Flash to the iPhone Web-browsing experience we do need to work with Apple beyond and above what is available through the SDK and the current license around it.”
Adobe still wants to make Flash for the iPhone, they just don’t seem to be able to on their own.
People anxious to see Flash on the iPhone rejoice–during a conference call with investment experts Adobe chief Shantanu Narayen said that Adobe plans to develop and release a special version of Flash for the iPhone and release it via the upcoming App Store.
“We believe Flash is synonymous with the Internet experience, and we are committed to bringing Flash to the iPhone,” said Narayen. “We have evaluated [the SDK] and we think we can develop an iPhone Flash player ourselves.”
Steve Jobs had said previously that the full Flash player is too big, but the Flash Lite player is too small. This one might be just right.
Along those same lines, Microsoft is apparently working on a version Silverlight for the iPhone using the same SDK.
Hmmm…I hope Adobe gets accepted into the iPhone Developers Program.
If you’re a developer that has applied to join Apple’s iPhone Developer Program and received a rejection email, don’t feel bad–you’re not alone.
Apparently Apple is turning away a lot of developers, both independents and from companies, even though the program is something they’ve announced and have a pricing structure for.
The program is in beta, so apparently they want to keep the size down while they work out the kinks in their delivery system, etc., and will be accepting more developers later one.
Here’s an example of what the messages look like if you’re curious:
Dear Registered iPhone Developer,
Thank you for expressing interest in the iPhone Developer Program. We have received your enrollment request. As this time, the iPhone Developer Program is available to a limited number of developers and we plan to expand during the beta period. We will contact you again regarding your enrollment status at the appropriate time.
Thank you for applying.
iPhone Developer Program
Some are saying that its not a rejection, its more of a “we can’t take you now”…so maybe we should call it a temporary rejection?
Its important to note that joining the iPhone Developer Program is different from registering to download the iPhone SDK. Anyone can download the SDK and its free, but to actually be able to take the things you develop with the SDK and test them on an iPhone and ultimately get them into the upcoming AppStore, you’ll need to be a paid member of the iPhone Developer Program.
Why did Apple even both announcing this if they were going to turn so many people away? If it still a process they’re trying to get their heads around, its not worth upsetting those who have been patiently waiting for so long to have a chance to develop for the iPhone. If they don’t know if they’ll even be accepted into the program, where’s the incentive for them to spend the next few weeks developing something might ultimately go nowhere?
Surely Apple has enough developer partners that would be interesting in working with their SDK without Apple having to announce that we can all join but then rejecting many of us without giving a reason.
If you’re anxious to get your hands on the iPhone SDK, its available for download right now at http://developer.apple.com/iphone/program/.
The download includes the Xcode IDE, Instruments, iPhone Simulator, frameworks and samples, compilers, Shark analysis tool, and more.
Remember: You’ll need to have an Intel-based Mac running OS X Leopard to use it.
Apple has just wrapped up their iPhone SDK event in Cupertino, so what’s new?
iPhone coming to the Enterprise
In the next release of the iPhone firmware, new features will be available to support:
- Push email, calendar and contacts
- Global address list
- Cisco IPsec VPN
- Certificates and identities
- Enforced security policies
- Device configuration
- Remote wipe
Exchange support will be included in the next firmware release, with the syncing/pushing happening wirelessly. New technology will be put into place on the Exchange Server side and Apple has licensed ActiveSync from Microsoft.
The new remote wipe feature will allow a network administrator to wipe sensitive data from an iPhone that has gone missing without any user interaction.
The iPhone SDK is finally here! Apple is releasing the same developer tools that they use to create native iPhone apps.
The operating system on the iPhone is divided into four layers: Core OS, Core Services, Media, and Cocoa Touch.
Using a Mac (sorry, Windows developers) you’ll be able to write an iPhone application in the new Cocoa Touch framework. Using the new write your applications in Xcode and have the ability to do things like multi-touch events and controls, as well as access the camera. Yes, you can use the accelerometer.
For examples of how easy it is to write iPhone applications an application that can be pushed data from Salesforce was shown, as was a version of AOL Instant Messanger and a couple games.
To get new applications to your iPhone, in the next firmware update there will be a new icon called ‘App Store’. It sounds like it will be similar to the wireless iTunes store except that it won’t depend on having a Wi-Fi connection–an Edge connection will work fine.
In App Store things will be organized into categories like “Featured Apps”, “Just Added”, “Staff Favorites”, etc.
Developers will pick their own price for their apps, and will receive 70% of that with the other 30% going to cover the costs of the store–no other fees (hosting, marketing, etc.).
The store will also support free apps, but Apple will have some standards in what they’ll distribute (no porn, malicious apps, etc.).
Later today the SDK will be available for download and developers who join Apple’s developer program for $99 will be able to test what they write on an iPhone or iPod Touch. Otherwise you’ll be limited to using the debug tools in your dev environment.
Unfortunately the new firmware won’t be available until June (booooo). It will be a free download for the iPhone, but there will be a cost for the new features for the iPod Touch.
If you were hoping to hear about Flash support, sorry–no Flash support was announced.